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- Path: gwen.pcug.co.uk!ppse!ppieroni
- Newsgroups: comp.sys.cbm
- Message-ID: <251@ppse.win-uk.net>
- References: <247@ppse.win-uk.net><4i0ke9$32r@newsbf02.news.aol.com>
- Reply-To: ppieroni@ppse.win-uk.net (Chip Pieroni)
- From: ppieroni@ppse.win-uk.net (Chip Pieroni)
- Date: Mon, 11 Mar 1996 15:59:49 GMT
- Subject: Re: Here's a question no one will be able to answer !!
-
-
- In article <4i0ke9$32r@newsbf02.news.aol.com>, El Phantas (elphantas@aol.com) writes:
- >In article <247@ppse.win-uk.net>, ppieroni@ppse.win-uk.net (Chip Pieroni)
- >writes:
- >
- >> I think that the AR is slightly better in that it will ask
- >>for current number of lifes, find the value. Then go back into the
- >>game lose a life and it will search for the altered value. Hmmmm,
- >>still doesn't work with Cauldron though..
- >>
- >>
- >
- >That's exactly what the SS does. Maybe I have a newer version than the
- >one you've seen, I'm not sure. But I still can't test it because I don't
- >seem to have a copy of Cauldron. Damn.
-
- Yeah, all the same the AR didn't get it right !! I'm not to
- impressed by the AR (Except the speed loader.) the Expert (Even
- the old version I had.) had better in built features.. Bummer was
- you had to load them in first !
-
-
- Cheers !
-
-
- Chip Pieroni....
-
-
- ---
- Chip Pieroni
-
- Vintage Systems Finder
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